Over Obsession/Excited? - Otaku Fans Finally Crossed The Line


Alright, guys. It's time for a wake up call. Especially to my homeboys and girls from my place, Malaysia. Cause' I am mother, effin, pissed off right now. To my surprise, this isn't the only "fans crossing the line" news I've got. So I'll be talking about the other one first.

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~Hyuuga Hinata Threatened~


So before I get to the most infuriating news, there's another, a bit less, infuriating one. That's right ladytakus and gentleweebs, our favourite seiyuu (voice actor/actress) for Hyuuga Hinata from Naruto, Mizuki Nana had been threatened to be killed.

The man that sent the threat message was a 32-year-old man named Fukushima Akihiro. He claimed that he sent it in spite for his e-mail not replied by Nana. Dude, you didn't have to send a death threat for that, lady's busy with her concert tour right now. She's not that wild like Saya (from Blood-C) she voiced from that she can protect herself.

This news is indeed shocking, but it wasn't just the first time and it's not just on Nana. Over obsessed fans have been a bother to celebrities in Japan since time remembers which brings us to the next topic.

~Obsession and Purity~

If you had been in the otaku community for quite some time now, you'll probably noticed how weird or bizarre are the norms of the members in the community. They might be a minority, but the over obsessed fans had been making troubles and worries for a long time now. Obsessing over 2D fictional characters might be fine, but the idols and voice actors/actresses? They even called these celebrities as 2.5D. What are they, properties?

To the people outside the community or outside of Japan and didn't understand their culture, it will seemed as abusive, wrong, weird or whatever you might call it. But over there, it is already normal. Japan is a land of purity, so anything that they idolize they deemed as "pure". 

They were past cases such as of Toyosaki Aki (known for her role as Hirasawa Yui from K-On!). There were once an obsessed fan "stalks" her to her home and found out that she was living with her boyfriend. This, of course, tore the "pure" image of her and the news spread over social medias (oh 2ch, what would we do without you). Subsequently, obsessed fans then posted pictures with knives over her picture, threatening her for "betraying their dreams".


This, of course, breaks her heart. However, there's not much could be done, except adding more securities 24/7. 

So this might seemed crossing the line for those outside the community or those whom unable to comprehend these, but it has been a long case, long enough it's been considered as a normal occurrence. Though, the agencies for the said talents are still on high alert and provided extra care for them. I will discuss this on another article, but for now it's time to move on to the most infuriating news I heard today.

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~Uncontrolled Excitement or Just Plain Foul Play?~



Dear fellow ladytakus and gentleweebs, I'm sure if you see the above image, you know your shit to not record anything. However, some of my homeboys in Malaysia, can't read. I'm just kidding, they can read, but they won't understand. And I said WON'T.

Even Kirito had enough of your bullshit
Sword Art Online: Ordinal Scale had been released in my country, since my hometown doesn't have Golden Screen Cinemas (GSC) cinema, I can't watch that sh*t so I can't humiliate more SAO fans out there (I'm just joking... am I?). So, those that do have GSC in their local area, they are the lucky (or should I say unlucky) bastards can watch the premiere. 

Since Malaysia had been known for it's reputation for producing "pirated" products, it's only a matter of time before somebody gonna make a camrip of the movie. Well good news everyone, it doesn't even take one day and it's already on the net. That's right, that's just how dedicated the pirates in Malaysia.

But before I continue, I guess it's safe to say that it's not really a full piracy, cause' the recorded material last around 8-10 minutes only. At least that could still help in their case for justifying their actions. However, the producers and the studio (A-1 Pictures) weren't amused by this. 

Ding dong! It's the mail, Malaysia might be blacklisted from anime movies in the future!
Well done, guys. 

ODEX Private Limited, the one who's been distributing anime movies like Boruto and One Piece around Southeast Asia had been warned and might not get future licences for future anime movies. They are pleading to you, dear ladytakus and gentleweebs, to stop recording sh*ts in the cinema. Here's the link to the full news.

I know you ladytakus and gentleweebs were very excited about the movie, but could you at least enjoy it to yourself without troubling others? We are already lucky enough to be able to see it earlier than most other places (Canada's on March 17th? Really?) so be grateful. It is really sad to see how low our respect for the creators of the show. As a creator myself, I feel offended, too.

Excitement is not really a good reason for all these irresponsible acts. If you really love something, you should appreciate it and PROTECT it, not wrecking it. This small infringement might seemed small, but it could cost the producers a lot of losses. Don't forget the other fellow fans, they might not watch it since you already spoiled everything! Not every spoilers can be prevented with a SPOILER WARNING sign.

I guess we can kiss Koe no Katachi goodbye, now. (I'm kidding, GSC will screen them on April 2017. I just hope nobody will do the same sh*t again).


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~Final Summation~

So we see that sometimes fans can cross the line. And these can cause a lot of trouble to not just the creators or celebrities, but also to fellow fans. Celebrities are humans, too. They have sacrificed a lot (like their normal life, for example) so you fans can enjoy what they do or make. Studios of movies and anime also had given tons of effort to produce the shows you all love, all you have to do is support them by consuming their product without killing them like infringements above. The amount of damages from such small actions might be colossal if not handled.

So I plead to you ladytakus and gentleweebs, especially my homeboys in Malaysia, please be more respectful and responsible. We have such a reputation BECAUSE of these cases. It is up to us to change all this. Help us to make Malaysia a great place for otakus and weeaboos alike (and for other things and groups of people too, of course). Pointing fingers won't solve anything, do the right thing yourselves. You KNOW what's right and wrong.


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I guess that's all I've got to say for now. I hope you guys learnt some lessons today. Leave your thoughts in the comments below and follow my blog for more otaku related news and discussions. I hope to see you guys again soon. As always, keep on reading!

Traps and Sexuality



Greetings ladytakus and gentleweebs, it is I, Kuromi, shall be entertaining you with a mind breaking article under my sleeves for today. Today we're gonna be discussing about a controversial (my ass) topic. Prepare yourself cause' you're about to be bombed by unknown gender bombshells.

~TRAPS AND SEXUALITY~

That's right, we're goin' to talk about some girls with d**** and boys with p******. I really don't know why I write this... I think I'll dedicate this to my Felix (from Re:Zero) loving friend. Thus, the head image. Anyways, let's move on.

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WHAT IS A TRAP?

I still can't believe Bridgette's a guy...

If you're a frequent anime watcher or a manga reader, you're bound to find series with at least one character which you couldn't identify their gender. They seemed so lovely, you even consider making them your waifu, so perfect, ideal and so--- WHAT THE FAKK IS THAT A FRIGGIN' PEN**!?

So basically a trap is a fictional character in a series which looked like either a girl or a boy but actually turns out to be the opposite. This trend of putting in traps in series had been a popular trope on recent series that almost all of the current series had at least ONE trap character.

One of the current most favourite trap is Felix Argyle from Re:Zero - Starting Life in Another World (Jap: ゼロから始める異世界生活). Here HE is:



I know, I'm just spamming my friend's 'best grill'. However, it can't be denied that he is, in fact, the most popular trap in the season.

But no one can make your straight body as confused as how Kinoshita Hideyoshi from Baka to Tesuto to Shōkanjū (Jap: バカとテストと召喚獣) can.


This guy, my fellow ladytakus and gentleweebs, is the very icon of traps. His mere existence causes the existence of a subgender for traps called the 'Hideyoshi gender'. It's not a guy? It's not a girl? Put it under Hideyoshi. That's where he/she belongs.

That's a girl. The skirt is completely normal. Sauce is Monthly Girl Nozaki
Of course, there is also the reverse trap. A reverse trap is when a girl character looked AND behaves like a boy. Much different than a normal tomboy. Most of the time, reverse traps appeared in serious series rather than in a comedy series. This is usually because they want to portray a strong, self-reliant female character. 

A good example of this is Kino from Kino's Journey -the Beautiful World- (Jap:  キノの旅 -the Beautiful World-).

Kino best grill! That's a girl. Trust me. She's a badass, too.

Kino no Tabi or Kino's Journey is about a young girl, whom appeared as a boy (reverse trap, remember) travel around the world to different countries to learn about their local cultures and histories. She had one rule, never stay for more than three days. Her adventures are full of actions as well which made her look more and more NOT a female, though she actually is. This show is one of my classic favourites, I totally recommend it. 

So we can see here that the roles of these traps and reverse traps differs depending on the series and one trope is more dominant in certain genres than the others. Most traps are used as fanservice and often seen in comedy series while reverse traps are often seen in serious series to portray feminine strength. 

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~ABOUT THE 'D'...~

Oh boii... That subtitle spelling, though...

So now we know what are traps and reverse traps. Now we're going into the much more serious part (or not, up to you).

If you're into traps, you must have ever wonder "if I like a trap, am I gay?". This question had been playing into many straight trap lovers all around the otaku community. Of course, there had been many justifications for this problem. Some of them sounded like this, "he looks like a girl, that means I'm still into girls, right?". Yes and no. Yes, you're attracted to him since he's girlish in terms of looks. No, you're still liking him despite your awareness his d***. This also applied to the other end of the spectrum. A girl that loves a reverse trap, is it lesbian or nah? Despite knowing the character has some nice -beep-.


This dilemma had been going on for quite some time now, okay, it had been since a LONG time ago. Still, there are still no clear explanations. There are some articles saying how loving traps ain't gay, which I had to admit, had some nice sounding points.

However, the fact that loving them despite being aware of their gender is pretty hard to pass by the 'no homo' bar. If you're a Christian (I'm a Catholic) you'll understand this example, a sin is just a normal sin if you did it without knowing, but if you did it despite knowing it is a sin, then it will become a mortal sin. I hope you get what I mean by this example.

However, of course there are those who are still not neck deep into the trap fandom. They like the trap, they love em', but in reality they still prefer only women. Same applied for the ladytakus as well. Which begs the question whether they are bisexual instead. But the bisexual argument doesn't hold water much as these cases usually are where a gentleweeb doesn't love the trap to the extent of loving them as a romantic affection. When asked, they still prefer women before traps. Thus, pretty clear they are straight, at least for now.

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~FINAL SUMMATION~

In the end, it's all about the individuals. Like my friend whom I dedicate this article to, he's a full on straight weeaboo but still love some of his traps (like Felix). It is up to the gentleweeb to identify their own sexuality. If you love a trap JUST because of his looks and girlish acts, don't worry, you're attracted to the feminine traits, and not the D'. So if anyone accused you of being gay for loving traps, there's no need to counter argue with them. They won't understand your views and preferences. You are you, you go weeb!

So what's your opinion on traps and sexuality? Leave down your thoughts in the comments below or on our Facebook page where I'll share this article.

I hope I didn't offend any ladytakus or gentleweebs with this article. I hold no ill feelings towards the LGBT community or anyone related. This is just an opinion of mine, an article to introduce the weird, enigmatic and beautiful subculture of otaku through traps to the world. If I ever offended anyone with this article, I am truly sorry.

I hope you guys enjoy reading this. I still need to brush up my humour again to make my articles fun to read, but all I had were dirty inuendos. I hope to see you guys again soon. Thanks again for reading, and remember, keep on reading!

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By the way, I've set up a Google+ Community page for you G+ users to join. I'll be posting some polls and stuffs so I can hear your opinions there. Your feedback will be very useful for my upcoming discussion articles such as this one. Hope to see you guys soon!


Otaku Love Life Issues - 2D over 3D? (Valentine's Special)

Source: knowyourmeme.com

All right, listen up weebs. Kuromi's back with a troubling issue that finally plagued even my surroundings (just the otaku side of my reality). Recently, I've been talking to fellow otakus in a local hobby shop about girls. As usual, we start off talking about the figures of female anime characters in the shop, until an unknown weaboo butted in when we say we need a girlfriend soon. He was all like,

"F*** 3D girls! Who needs 'em!?", he shouted. Ladies and gentleweebs... if you're in this level of fanaticism, please read no further for I'm about to rant out about this issue and it might offend your precious preferences. You've clicked away? You didn't? I won't warn you again ok? Fine, let's move on.

Source: myanimelist.com
As Valentine's is coming up, instead of the usual Valentine's Day article, we're gonna talk about something else that is in the scope of otaku romance. So, here's the main question to all you gentleweebs, 2D or 3D? For those who aren't familiar with the otaku lexicon, 2D women or girls refer to drawn out female characters usually from anime, manga or games. Yes, fictional characters. While 3D refers to, well, real women. Like your mother whom you hide under your basement. Who knows. The picture above shows the difference if you still don't get it. The left is 2D while the right is 3D. 

This had been an issue in Japan for quite some time now and this also contributes to the birth decline in the country cause most men (otaku men, specifically) are content with their fictional, non-existent wives. Now, the otaku culture had spread throughout the world because now there's a magical and miraculous thing called INTERNETNow this problem arise in countries outside Japan as well. Thus, the Ultimate Weeb fella that butted in the conversation between me and my friend just now.

However, we must not be so one-sided in this matter. Is it really just the otaku men's fault or the anime industry's fault that cause these such problems? There are actually more factors that cause men's preference to something of fantasy instead of reality, even non-otaku men.

One of the other factors are the most obvious thing lies at the other end of the preferences spectrum. Yes, that's right. Real, 3D girls and women also contributes to the rise of this issue. 

Source: fuckyeahanimereactions.tumblr.com
Now now, girls. We don't mean ALL of you are the problem, since there are female weebs reading this and also had the same problem. Some of you are pretty tolerant and accepting, too. To us, you guys... I mean, girls, are the best! :3 (Forgive the cat emoji).

Due to today's materialism age, most women, like men, are pretty materialistic. When choosing a partner, they want a rational, non-'childlike' and high earning man instead of a man with an obsessive hobby. Specifically, otakus. This also applied to non-otaku man choosing their partner. 

Men or women with an obsessive hobbies are usually shunned by the society, much worse if they're uneducated, untrained and/or unemployed (a.k.a. NEET).  Of course, there's a logic in there if they're not working, I mean, how can they support their partner in terms of finance? That said, where did they get their money from to buy their hentai doujins and Bluray DVDs? I digress.

The problem lies when the said otaku (or weeb, whichever you call yourself) had a stable income and capable of raising a family. If they're not blessed with good looks, they're bound to be alone forever. However, even ikemens (hotties) couldn't get a life partner. Just because of their otaku hobbies, they are shunned and avoided.

Ask any otaku/weeb that prefer 2D over 3D, they will all have histories with real women. Or man, whatever, I think I'll just say women cause majority of this sad community consist of men anyway. Back to topic. It was these histories that cause a shift in their preference due to trauma.

Source: funnyjunk.com

How about we stop pointing fingers on anyone and look into the otaku (or weeaboo) community itself. Most of the time it stems from peer pressure from fellow otakus. Usually showing an interest in real women can cause the said person being shunned by fellow otaku brethrens.

Not to mention there are also the case of detachment from reality itself. Some otakus just couldn't differentiate reality from fantasy and vice versa. I mean, if a non-otaku can have this problem, why not the otakus? This pose a great problem because it's not just contributing a bad image to the otaku community, but they are also the root of the peer pressure issue said before. So it might be a psychological problem or so. Sometimes it just can't be helped, but it does contributes to the 2D over 3D preference problem.

Again, it may due the trauma that they had experienced in the past with real women which cause them to prefer 2D, however, it then became a habit or second nature to them. From habit, came the said problems.

 


In the end, it all comes down to individuals. Some prefer only 3D, which normies usually are.. They can't have any affections towards fictional characters. Pretty weird, right? Then there are those who can only look upon 2D and discarded reality, which most of you gentleweebs probably still reading this. However, most of the time there were those who are into a little bit of both. Who still has common sense that you can't reproduce with fictional characters no matter what you do, no, not even your precious VR set can. 

We can only pray and hope for those who have succumbed to 'only 2D' realm to find the light and return to our sane world to prevent the declining birth rate which happens ALL AROUND THE WORLD. 

It may not much, but if we can change for the better by opening up to each other, this may not be a problem at all. Of course, with boundaries, mind you. So we can all enjoy this Valentine's Day not just with Azunyan or Suzu above, but with a real, living, significant other.

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Well I talked too much, probably since it's been forever since I last wrote in this blog (explains my shitty writing, sorry). I've been caught up with many art commissions and web app development jobs. If you guys interested in my arts, check out my Tumblr or support me on Patreon.

If any of you gentleweebs offended or anything from this article, I'm truly sorry and you're welcome. This is just a personal rant and nothing more. I hope you guys enjoy a good read (I know it's bad, sigh), hope to see you guys again soon. As always, keep on reading!

Nijiiro Days - Is it really Colourful? (SPOILERS Alert)


Alright, alright. Calm your horses people. It's me, Kuromi, and I'm finally back with writing on this blog. Woo hoo! Sorry for the long hiatus, college had been killing me... a LOT. Nevertheless, we're finally got a week off so I thought I should write something. So thanks to those who visited my blog even during my 'disappearance'.

So today we're gonna take a look at a cance-- I mean, a drama anime. Featuring an average of 13 minutes per episode, Nijiiro Days is just another slice of life romantic drama revolving around high school students. The title might say 'rainbow' but honestly I don't really get that, 'rainbow-y' feeling. It might've just been me, since my roommates had been going heads over heels over this series. Me? I heard that my favourite VA is in this anime, though in the end it just 'sounded' like her. Damn snitch.

Anyway, the story is about a group of guy friends hanging around, living their normie lives. One of them, Natsuki, got dumped by his girlfriend during one Christmas. (Seriously, if it were me, I'll be at church on Christmas night). Then this one girl handed him a packet of tissue on the scene post breakup. He then learned that the girl went to the same school as him, thus begin the series of pointless drama. 



To be frank, the drama between the supporting characters were much more interesting than the main couple. Question is, does Kobayakawa even a main character anyway? (Source). To me, Matsunaga and Tsutsui's romance were much more appealing. There were a lot of development in both their characters and their relationship. Plus, there were a lot, I repeat, a LOT of scenes and moments that will make you go 'Hnnnnnnnnnnnnng!'.


Tsutsui is your generic rebellious girl with phobia of men, but instead of fleeing from them, she confronts them with violence. While Matsunaga is your typical playboy or ladies' man. As the story progress, their relationship with each other develops as they overcoming life obstacles and becoming more and more mature. Tsutsui began to open up to not just men, but also other people and treat them as friends. Matsunaga on the other hand started to lay off from his old habits and started to learn the true meaning of love and loyalty. There's a lot that can be said about them rather than Natsuki and Kobayakawa.

Other couples in the series being Tsuyoshi with Yukiko and Keiichi and Matsunaga -- the younger Matsunaga, Nozomi, mind you.

Tsuyoponnu and Yukirin
Keiichi and Nozomi
So enough with the story and shippings, let's go to the visuals department.

Since this anime is a shoujo anime, despite seeing the story from the male point of view, you can expect some beautiful arts and of course, random flowers and sparkling backgrounds. They convey the art from the original manga pretty well. Hats off to the animation team, probably the only good thing that made this anime a success.



Colours were vibrant, almost playful in a sense. Though not that consistent, the visuals actually provide more expressions than any other elements within this anime. For once, I found the art more heart tugging than music.

Now when I said that statement, it doesn't mean that the music was trash. In fact, it is the second best element ever implemented within this series. It may sound redundant later on as the same BGMs actually played for different situations, making you question yourself, what kind of scene are you in right now. Though the music was splendid and beautiful, the placement of it was somewhat off sometimes.

FINAL SUMMATION

When you're watching this anime, you could expect the following:
+ Beautiful art. So colourful it made me colourblind (Just kidding)
+ Good music, catchy and fun
+ Loads of 'hnnnnnng!' moments
+ Good humor, pretty funny
- Short episodes (Waiting each week for a 13 minute episode. RWBY much?)
- Supporting characters had more action than the mains
- Misplaced(?) music.
- Shitty drama
- My friends worship this series and I don't see it's 'light'

I would rate it around (6/10) for anyone to watch. It is a good time-passer when you want to binge watch something when there's nothing to do. If those light and fluffy romance stuff's your thing, then by all means, this is your perfect match.

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Well that's it for now. There's still more stuff to do back here, so I don't really know when will I post next. But feel free to come back for some readings to pass your time. I appreciate your support. Especially those who frequented this blog despite it's recent hiatus period. Anyways, until next time, I'm Kuromi signing off. Keep on reading!

(SPOILER ALERT)Shift the Past! - Zero Time Dilemma Review


Hello guys, Kuromi here. It's been a while, but I can't help it since I got college classes' works and assignments piling up. However, it doesn't mean that I'll abandon this little blog of mine. So today, I'll be bringing you guys a review of one of the most recent game, Zero Time Dilemma. I decided to write one since I've finally got the true ending.

Zero Time Dilemma is the third installment of the Zero Escape series. It is the sequel to 9 Hours 9 Person 9 Doors (999), the first game and prequel to Virtue's Last Reward (VLR), the second game. Directed by Kotaro Uchikoshi, the game demonstrates a great story which pars with the previous couple of games. It was released on 30th June, 2016, and I grabbed a copy a couple of days later for the PC version. That's right, PC players, you can play this game on Windows. Besides PC, it was also released for Nintendo 3DS and Sony PSVita.

But enough with the info, time for the review!



Now before we begin, let me just give you guys a heads up. I haven't played Virtue's Last Reward, the second game. At least, I've played a little bit (managed to hassle a buddy of mine) but not much. Blame me for not getting a 3DS *cries*. However, I still can get the gist of things going on here.

They brought characters from previous games like Akane, Junpei, Sigma and Phi. New characters introduced includes a firefighter named Carlos, an ice-cream man named Eric and his girlfriend, Mira. Also not to forgot, a mysterious boy with a spherical helmet called Q and a young pacifist nurse named Diana.

Story

The characters were trapped in a place like a bomb shelter where they are forced to play the Decision Game while seperated into teams, where their lives are literally on the line. They could only escape once there are six or more people died, or so they thought. Like previous games, the game's lore relies heavily on multiple universe theory, where each decision will branch off to a different outcome and another decision will lead to another outcome. In this game, most of the characters can finally use their power to shift between these timelines at will as long as the conditions are met. So by using their abilities, they try to uncover the mysteries lurking around them, the truth behind the Decision Game and make their way out of the shelter with all of them being alive.

The plot might looked like they had lot of holes, but once the story progresses, especially after shifting between timelines several times, things finally made a lot of sense. Especially with things going with team Q. The only twist was near the end of the true end. A character which never had any appearance before suddenly appeared. What's up with that!

However, the only downfall was the epilogue. It doesn't show much of what happens after the events with the true end. There are texts documents in the 'Files' section after the credit roll. But it's not really satisfying. Besides, this game's supposed to cover all holes that's left hanging from the two previous games.

Graphics and Gameplay

The way they used cinematics for narrations is a new thing considering the previous games which used visual novel approach. Nevertheless, it's pretty nice. Surprisingly, this actually boost the popularity and sale in the West. Perhaps it is because it is similar style of narration in Western games such as The Walking Dead. Contrast to their previous works, Spike Chunsoft, the developer of the game, got a bit lazy on the animation department. However, the graphics were a lot better than the others. Perhaps it is to meet standards of the previous games. 

Unlike previous Zero Escape games, Zero Time Dilemma uses 'fragments' to proceed with the game's storyline. In other words, it's not linear. True, they do have a menu screen for viewing the timeline flowchart, but to access the next fragment from wherever you currently present were hard to spot on since in the end, you just had to play all fragments and meet all ends to continue the game. Including game over ends.


Fragment screen
The puzzles and escape from room gameplay is still the same as previous games. The puzzles were well thought and challenging. I have to admit, there are some puzzles that really had me hours to solve. (Damn you, laser puzzle!). Especially the puzzles leading to the true end. It felt like a masochist fest as a puzzle enthusiast myself. There are also situations where you need to memorize passwords or answers from different timelines. So this is a good test to see whether you had a good memory or you're going senile. Joking, joking. And of course, the Decision Game. The key of the game where you are given two or more choices, and the outcomes will differ depending on your choice. Sometimes it's as simple as picking the 'correct' answer. But most of the time it's all about your personal moral views and ideology. Which really make things quite interesting, and sometimes pretty personal. (Trigger alert).

Music and Sounds

I'm really hyped when they used soundtracks from previous games during certain scenes or escape phase. You could expect for 999's soundtrack during scenes with Akane and Junpei, while you could hear soundtracks from Virtue's Last Reward during Sigma and Phi's scene. But with improvements and new variations of them, which is really cool and refreshing. As a veteran player, I just can't keep my hype down. 

Of course, there are Zero Time Dilemma exclusive tracks as well. Which are on par with those comeback soundtracks. If not, better. The sounds made you feel immersive so much that you can feel the tension with the characters in the game. Especially with a pair of nice headphones, my heart races on EVERY tense situation. 

Regarding the voice acting, I have to say I prefer the Japanese voice acting more than the English voice acting. The English voice acting is great as well, but personally, the Japanese voice acting felt more... alive, and real. But I have to say, the English voice acting for this game doesn't dissapoint me much. I can feel the emotions with it, too. Unlike other localized games, where the voice acting for English was literally sounded as they simply read the script. (Roxas, why oh why...)

Final summation




So I got all the endings, including the true end and peeked on almost everything I could with the game. Again, the end was not very satisfying, at least not to me personally. But the plot was amazing and well thought nonetheless. Twists were placed well, too. Graphic-wise, just look at Virtue's Last Reward and you'll get the idea. I'm especially hyped the most by the soundtrack. Hearing a new mixed version of previous games' soundtrack, it was blissful. *Eargasm overload*.

If I have to give a scale for them, it would be a little like this:

Story: 7/10
Graphic: 9/10 (PC)
Sound: 9/10

Well, that's all from me for now. I'm still replaying this game. I would really recommend for those who never played the Zero Escape series to play from the first game before playing this one because there'll be a LOT of references from the previous games.

Until next time, thanks for reading. As always, keep on reading.

Motivation for Gaming?




Hello, guys! Kuromi here, back with an original article out of the whim. Today I'll be talking about what can motivate or demotivate you while gaming. Well, at least to me, perhaps. But I'm sure some of you out there might be agreeing with me on this. So without further ado, let us begin.

Okay, let's take a look at what demotivates you from playing games then we'll look into things that can overcome these, things that actually motivates you to play games. So I'll be listing down things that made me personally turned off from gaming hype. I won't be putting it in order, it's merely a list so don't misunderstand the gravity of each cases.

1. Too much games, so little time

It happens all the time to us players. We have so much games at hand and we feel that we must finished them all as soon as possible. If you're a kid gifted in a luxurious family with nothing to worry about life, then this won't be a problem. But if you're a college student from a family with normal income like me, this is a really BIG problem. There are works, assignments, homework, activities and more that can really messed up our gaming time. I know, it sounded like gaming have more priority than the others, but we're not talking about ethics here turn around and sit at the "I thought I'm right" corner, you goody-two-shoes. When you think about time, it always felt like it's a bummer and I never even touched my games.

So basically, to tackle this problem is nothing more than just mere time management. Yes, sounds very cliche, but it's the truth, so suck on it. Always plan what to play, how long do you play it, and stick with that schedule. I actually end up finishing long-hard visual novels like Katawa Shoujo and Maji de Watashi ni Koi Shinasai with this method. And of course, if you got free time and had no one to hang out with, you can fill it with gaming time. So remember, kids, manage your time. Teens and adults should also take note of this.

2. Casual games VS Story-driven games

This is one of the most demotivating factors for me when playing video games. Remember when you arranged your games in your games library where you put a Mario party game next to a horror or action adventure game? Yes, that is a real turn off. Why? Because everytime I take a look at those two games, I can't decide if I want to play an instant game or a plot-filled game. It's a matter of convenience over quality, and you'll feel like if you play one of those games, then you will never play the other. Thus, you might remove the game without ever playing it, at least that's what happened with me.

So it's still about managing. Take turns on the kinds of game you want to play. If today you're playing Mario Kart, then you should play Tomb Raider on the next day. By taking turns, you'll be able to finish your plot-filled games without ever abandoning your instant casual games. For me, I set what games to play on what day of the week. This actually helps if you're playing games like Dissidia where they gave you bonus stuffs when playing on your preferred day of playing which you set on the first time you play the game.

3. 'Tried Hard' games

There's nothing more frustrating than playing a game that clearly shows how desperate the developers wanted their games to sell. These came with a variety of ways to 'sell out' their product. For example, heavily sexualize content (Bayonetta series), publicity over content (Sonic series), milking franchises  (Persona 4 franchise), and of course, freemium games (all those Facebook and mobile app games). It hurts to see how much they put into the elements that they believe to bring them in more revenue. Credits to their effort, but forking players to actually buy their products? I don't even want to play Persona 4 Ultimax. Really glad that they finally focus on Persona 5.

Hear me out, okay. I'm not asking you guys to NOT to play these games, I'm just saying that these kind of games really put me off personally. If it's your cup of tea, then by all means keep on playing. You enjoyed it, then there's nothing wrong. I still wish to play Persona 4 Golden myself. To overcome this, I usually just play it when I'm really bored or I have nothing else to play at the moment. Simple as that.

4. The 'Console Barrier'

Honestly, this is the most frustrating, if not, the most heartbreaking factor of them all. Currently, I only own a Gameboy Advance, an NDS Lite, PSP 2000, Playstation One and 2, and my trusty ultrabook laptop (Dell Vostro). Remember that I said I love the Shin Megami Tensei and Fire Emblem series? Yeap, the latest games of the series both are only available for the 3DS. Not to mention the crossover of the series is now on the Wii U. Oh, and so as the PokeMon games, especially Sun and Moon. Haha, I really love my life...

Well there's very little you can do about this matter. To me, I simply hassle a good friend of mine to play some of the games. Or I revert back to the old days of emulating games (which I actually still do, on some games only). Or perhaps, find a job, save money and finally buy the said console. However, there are some cases that those games might ported to your available consoles. Like Zero Escape - Zero Time Dilemma which is originally released for the 3DS and PS Vita had been ported to PC. Yes, I'm playing it right now. So watch out for a review soon enough.

5. Community

What? You're expecting something else? Pfft. Well the last one that usually turn me off from playing a game is of course, the player community of the game. This usually applied to massively multiplayer online (MMO) games. The cases can be varied from toxic players, elitists, or a dead community. To those who know me, now you know why I don't play Dota 2 and League of Legends. I also on the verge of quitting Dofus 2 and Wakfu because of the community that seemed pretty much dead. If you're not playing MMOs and you think you're safe, no no no... it's the same case as well. Bunch of players forcing their strategies in the face of others on how to play Magicka, group of players starting out propaganda of which meta build to go with when playing Yu Gi Oh! video games and many more.

So to overcome this very depressing issue, all you need to do is very simple. Find at least one like-minded friend. Trust me, your whole gamin experience just turned 180 degrees once you did. It is much better if you can get a group of friends. I still run with several guild mates in Dofus 2 and that's what keeping me from retiring from that game. Just try not to turn you and your friends into those assholes stated above yourselves. Or you're just contributing to some other players' depression.

Final Summation

Well then guys, whenever you want to play a game or while you ARE playing a game, there will be a lot of things that will make you feel depressed or demotivated. It's inevitable. However, it doesn't mean it's the end of game, and of course not the world. The above are just the tip of the ice berg of examples of depressing or demotivating factors in gaming. But each of them had ways to overcome those awful feelings. That means whenever you're stuck with those feelings, there are always be ways to motivate yourself back to play games. Who says gaming doesn't need to have mood while playing, huh?

Well that's all for me today. Thank you for reading this shitty rant, it's very much appreciated. I'm Kuromi signing out, and as always, keep on reading. 

(18+ Warning) 'Oppai' Gakuen HxH - #First Impressions


Yo, peeps. Kuromi here. Today we're gonna take a look at one of the most recently released anime, Oppa-- I mean, Masou Gakuen HxH. The first episode had been released on 1st of July and in just one night, it is already ranked one of the most viewed episode in stream sites like Crunchyroll and on unofficial sites alike. So in today's post, I'll be ranting about what I can say about this anime from the first episode. 

Remember, it's just an impression and it won't cover the whole series. Also take note, I'm not going to make an episode-by-episode reviews. I'll only make reviews when the series had already ended or when it's about to end. So without further ado, let's get going!

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So the episode already started with a rather... 'heated up' scene. Kizuna, the main character, is currently 'charging' up his 'friend', Himekawa. I can't really explain how the process goes, so I just leave some teaser images to show the 'atmosphere' below:




Don't worry, folks. They merely in the process of 'charging up'... if you know what I mean, huehue. No really, they're charging up energy for real. From this scene I can already guess two things on how will this series go. One, this might be just another 12 episodes anime. Light novel adaptation, remember. Two, unnecessary erotic scene for every 5 minutes on each coming episodes.

It might go well with fans who watched just for the fan service. But to me, I prefer story or plot than anything else. More specifically, thrills. However, it might be good to have some guilty pleasures every now and then, right? 


So there are three heroines in this series. That means harem genre confirmed. Each heroine had their own generic tropes, rich girl, tsundere, kuudere. But all three of them had one trait in common besides their hair colours and personality. That's right, you hopeless perverts. I'm talking about...

Boobs... or oppai, whatever.

Does breasts really matter? I guess when it comes to selling via fan service, it's a staple, no questions asked. All three heroines have 'canons', so to all 'justice' supporter, I'm sorry. There are no flats here... yet. We have still yet to see the coming episodes, so who knows when a 'flat' character might come. I mean, if they really wanna sell this series right, there have to be one at least. But that's all from generic build up in these kinds of anime. Who knows what'll they're gonna do with this series.

Also, since this is their first release, that means no Blu-ray like content yet. I'm talking about censorship. That's right, censored scenes everywhere. Not just those 'convenient ray of light' kind of censors, but also stack on censors. 



So putting aside boobies and fan service aside, I have to say the animations are pretty good and colours are, well, colourful. The action scenes are quite good even with the 3D rendered animations, though it felt too... secondary. I guess that's normal because they ARE selling this anime by their fan service, which is rather disappointing. If they actually put more effort in the action side of the story, it might become a rather good 'more-than-just-boobies' anime. Seriously, they put more effort in the jiggle physics and groping scenes.

There are yet any opening or ending theme songs, but at least the soundtrack showed some promise. It's actually pretty good, both in action and erotic scenes. Yes, it sounds really good in erotic scenes as well. I really hope the opening and ending songs will be good, at least as good as the theme songs used in High School DxD.

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So to summarize things up, here are my impressions on this episode.

Pros:
- Fluid animations
- Quality 3D animations
- Awesome soundtracks
- Vivid colours and beautiful arts
- Great voice acting

Cons:
- Generic borderline-hentai level ecchi plot
- Pathetic protagonist
- Generic tropes
- Might be a really short series
- Less action, more 'action'
- Boobies
- Boobies
- Boobies
- Did I mentioned boobies?

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So there you have it folks, my first impressions on Masou Gakuen HxH's first episode. I'll be doing a full review by the time this anime series ends, and I can guess it's not gonna be that a long wait. I'll be doing some of these first impressions more soon as the summer anime batch for 2016 are finally out. So be sure to come back often for more updates in the future.

I'm Kuromi, signing out. Be seeing you guys next time, and as always, keep on reading.

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