Posted by : Kuromi Wednesday, 8 June 2016


Hello guys, Kuromi here. Today we'll be bringing you some news from the gaming industry. Particularly from the JRPG genre. Summon Night 6: Lost Borders will be localized to the West and will be released for PS Vita and Playstation 4 on early 2017. The company that'll handle this project is Gaijinworks. Of course, the fact that Gaijinworks will be handling the localization of the game have sparked some 'issues' among fans and consumers due to their localization project the the previous game, Summon Night 5 for the Playstation Portable.

However, Gaijinworks had promoted several improvements from their previous works by putting real effort within the localization that the trade marker of the game, Bandai Namco, won't. The translation of the texts will no longer be computerized (take that Google translations) and will be much more aligned to the story despite the (maybe) change of names and terms within the game. Better, they're going to dub the main scenes as well. The recording is in fact, undergoing right now this month. 

For once, Gaijinworks actually doing pretty well, huh.



The mechanics of the game will have no changes, except for some terms but it is yet to be revealed. Summon Bursts and the fishing mini game from Summon Night 5 are still implemented. Time to waste more time to catch fishes to trade for sh*tty stuffs again. They also use the traditional multiple endings from the old games (yeah, take that Summon Night: Twin Age).



So that's it for now. I'm pretty hyped for this, but too bad I still don't have myself a Vita or PS4 yet. I hope you guys are hyped as much as myself. That's all from me today, and as always, keep on reading.

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